Ideas we're exploring for Chronicled. Nothing here has a ship date, and not everything listed is guaranteed to happen — think of this as a window into what we're thinking about, not a promise.
See the build log for what's already shipped.
New content types
Randomized loot and encounter tables, grounded in your world's own items and enemies.
A full dungeon layout — several connected rooms, not just a single battle map — for smaller-scale spaces within a location.
For running the game
Pull everything relevant to your next session — NPCs, locations, factions — into one prep sheet, with gaps flagged.
Share a version of your archive with players that hides GM secrets and notes automatically.
Turn your rough post-session notes into a clean "previously on" recap, filed right into your world's timeline.
An Ironsworn-style way to play in your world solo, pulling from everything you've already generated and creating more as you go.
Deeper worldbuilding
A real chronology of your world's history and events, not just prose.
Belief systems and daily customs, separate from faction politics.
In-world dates and festivals to help ground session pacing.
A visual map of who knows who and how factions relate, built from data you've already generated.
Across the whole archive
Tag entries your own way, on top of category and faction.
Keep previous versions of an entry around after you regenerate it.
Search across your whole archive, plus better grouping and ordering on category pages. Scoped and confirmed — this one's actively up next.