Roadmap

Ideas we're exploring for Chronicled. Nothing here has a ship date, and not everything listed is guaranteed to happen — think of this as a window into what we're thinking about, not a promise.

See the build log for what's already shipped.

New content types

Loot & Encounter Tables

Randomized loot and encounter tables, grounded in your world's own items and enemies.

Multi-Room Dungeons

A full dungeon layout — several connected rooms, not just a single battle map — for smaller-scale spaces within a location.

For running the game

Session Prep

Pull everything relevant to your next session — NPCs, locations, factions — into one prep sheet, with gaps flagged.

Player-Safe Sharing

Share a version of your archive with players that hides GM secrets and notes automatically.

Session Recaps

Turn your rough post-session notes into a clean "previously on" recap, filed right into your world's timeline.

Solo Play Mode

An Ironsworn-style way to play in your world solo, pulling from everything you've already generated and creating more as you go.

Deeper worldbuilding

Timelines

A real chronology of your world's history and events, not just prose.

Culture & Religion

Belief systems and daily customs, separate from faction politics.

Calendar & Holidays

In-world dates and festivals to help ground session pacing.

Relationship Graph

A visual map of who knows who and how factions relate, built from data you've already generated.

Across the whole archive

Free-Form Tagging

Tag entries your own way, on top of category and faction.

Entry History

Keep previous versions of an entry around after you regenerate it.

Archive Search

Search across your whole archive, plus better grouping and ordering on category pages. Scoped and confirmed — this one's actively up next.